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DF Retro: Quake Sega Saturn Analysis - The Impossible Port
 
05:19
First in an occasional series where we take a look at some remarkable games from previous console eras. Here, John analyses Lobotomy Software's port of Quake. It shouldn't run on Sega Saturn, but somehow... it does. Subscribe for more: http://bit.ly/DFSubscribe
Views: 144473 DigitalFoundry
DF Retro: Metroid Prime - First Person Action Redefined GC/Wii
 
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Like DF Retro? Check out our playlist for other episodes http://bit.ly/2eVGwZ5 On this episode of DF Retro, John revisits Retro Studios classic installment in the Metroid series. Now in first person, Retro and Nintendo manage to perfectly translate the essence of the Super NES classic into full 3D. Metroid Prime delivers some of the richest visuals on the GameCube all at a rock solid 60 frames per second. We follow up with a quick look at the Wii version of the game and check out Metroid Prime running on the PC using Dolphin Ishiiruka. Video Sources https://www.youtube.com/watch?v=rvjbq5mo9GQ https://www.youtube.com/watch?v=MzHjJ-guSJg https://www.youtube.com/watch?v=7zr0Nu24OCU Subscribe for more: http://bit.ly/DFSubscribe
Views: 166278 DigitalFoundry
DF Retro: The Birth Of Unreal Engine On Console
 
10:08
In this episode of DF Retro, John tackles Unreal Tournament on consoles. As the very first set of console games powered by Unreal technology, Unreal Tournament for PlayStation and Dreamcast mark the beginning of an era. Subscribe for more Digital Foundry - and DF Retro: http://bit.ly/DFSubscribe
Views: 122673 DigitalFoundry
Nintendo New 2DS XL Review: Budget King or Cut Too Much?
 
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We love a good piece of Nintendo hardware, but does the New 2DS XL make the grade? Tom checks out the new budget handheld, concentrating on build quality, screen quality and battery life. If you're thinking of a 2DS or 3DS purchase, watch this first. Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe
Views: 277225 DigitalFoundry
DF Retro: Shenmue - A Game Ahead Of Its Time
 
15:09
John revisits a genuine Dreamcast classic - Yu Suzuki's stunning Shenmue. But what made it so special, and what's the best way to play the game today? Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe
Views: 234866 DigitalFoundry
DF Retro: Half-Life - The Shooter Redefined On PS2, PC And Dreamcast
 
15:26
In this installment of DF Retro, John takes a look back at Half-Life, one of the most influential shooters in history. What impact did it have on the industry, how were the console ports, and what's the best way to enjoy it today? They're waiting for you, in the test chamber. Certain imagery created using Prisma. Subscribe for more: http://bit.ly/DFSubscribe
Views: 187540 DigitalFoundry
How To Cheaply Upgrade Your PS4 Hard Drive to 2TB
 
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Buy the Seagate drive we use to upgrade our PS4 in this video, and help support Digital Foundry (we get a small percentage of any sale): http://geni.us/2GQh Let's be honest - 500GB in the new wave of consoles just isn't good enough. We need more storage and this is the cheapest way we could find to upgrade PlayStation 4 to 2TB - buying a Seagate USB 3.0 expansion drive, ripping it from the enclosure and installing it in the console! Xbox One owners have it easy - keep the drive in the enclosure and just plug it into the USB port. When upgrading your PS4, you need to download the full system software from here: https://www.playstation.com/en-us/support/system-updates/ps4/#newinstallation Place the PS4UPDATE.PUP file into a folder called UPDATE and place that into a folder called PS4. Copy the PS4 folder to a USB flash drive formatted to either FAT32 or exFAT. Once the new drive is in your PS4, power it up with the flash drive in the USB socket and follow on-screen instructions. Note: Seagate has produced a 2015 version of the expansion drive tested here. The good news is that the same Samsung HDD is inside and it works just fine in PS4. The bad news is that the caddy is a little more difficult to open. Read our full article for details: http://www.eurogamer.net/articles/digitalfoundry-2014-how-to-cheaply-upgrade-your-ps4-to-2tb Subscribe for more console and PC tech analysis: http://bit.ly/DFSubscribe
Views: 434099 DigitalFoundry
DF Retro: Castlevania Symphony of the Night In-Depth Analysis
 
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This week on DF Retro, John takes on Castlevania: Symphony of the Night. How did the game work on PlayStation and what went wrong with the Sega Saturn port? We seek the answer to this question and more within. Subscribe for more: http://bit.ly/DFSubscribe
Views: 147394 DigitalFoundry
DF Retro Extra: Halo 2 - Revisiting E3 2003's Impossible Xbox Demo!
 
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Bungie originally envisaged technologies for Halo 2 that turned out to be completely impossible for the team to deliver in the actual game. That original vision debuted in an extended gameplay demo created especially for E3 2003 - but was scrapped soon after. In this DF Retro Extra special, John revisits that demo, explains why it was impossible for OG Xbox hardware and compares it with the final game to see just what - if anything - of that work persisted into retail code. Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Join the DF Patreon to support work like this, and get extreme quality video downloads into the bargain: https://www.digitalfoundry.net
Views: 323185 DigitalFoundry
Zelda: Breath of the Wild - Switch vs Wii U Comparison + Frame Rate Test
 
07:09
Should you upgrade from Wii U to Switch for the optimal Zelda experience? We'd say that depends on how you play it... running in portable mode solves all of Switch's performance issues and pushes it to the front of the pack. Overall though, Wii U owners are still getting a great game. Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Buy Zelda: Breath of the Wild: http://geni.us/aUCuX9 (By doing so you help support Digital Foundry as we get a small percentage of any sale)
Views: 583796 DigitalFoundry
DF Retro H2O! Water Rendering: Wave Race 64, Quake, Duke Nukem 3D + Many More!
 
30:11
DF Retro returns with a two-part showcase covering the history of water rendering in games, starting from the early 90s to and ending with the last-gen consoles! In this first part, we start with a look at 16-bit 2D raster tricks on Megadrive/Genesis, Super NES, NES and Game Boy before moving into the 3D era! Note: One little error - N64 was 1996 in Japan, not 1995. Subscribe for more DF Retro: http://bit.ly/DFSubscribe Join the DF Patreon to support work like this and get pristine quality downloads too: https://www.digitalfoundry.net
Views: 142405 DigitalFoundry
DF Retro: Tomb Raider Analysed on PS1/Saturn/DOS/Win95
 
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John returns to Lara Croft's original adventure, comparing the Saturn and PS1 versions, along with the various PC editions - and what's the best way to revisit this classic on today's hardware? Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Like what you see? Consider supporting the DF Patron: http://www.patreon.com/digitalfoundry
Views: 190477 DigitalFoundry
DF Retro: Daytona USA and Why Frame-Rate Has Always Mattered
 
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Check out the DF Retro Playlist for more retro goodness: https://www.youtube.com/playlist?list=PLY9cZ8nX4xmlpd1RE8_toocbU9cND7U-A For this episode of DF Retro, the forecast is calling for blue blue skies. That's right, it's Daytona USA! At the time of its release, Daytona USA was the single most technically impressive game ever made and we explore each of the major iterations of the game. Daytona also helped illustrate just how important frame-rate is and was during this time. So join us as we fire up the game on Saturn, Dreamcast, the PC, and even the PlayStation 3. YouTube References https://www.youtube.com/watch?v=THAiyu-a74I 3:36 https://www.youtube.com/watch?v=sIsYIp3wknY 3:38 https://www.youtube.com/watch?v=EBULFI8GyGM 6:01 https://www.youtube.com/watch?v=SJKradGC9ao 6:07 https://www.youtube.com/watch?v=E1AxLJpY-DQ 13:07 https://www.youtube.com/watch?v=bOPbhXZ-p8M 14:25 https://www.youtube.com/watch?v=WCyfuEweV1o 15:13 Subscribe for more: http://bit.ly/DFSubscribe
Views: 205918 DigitalFoundry
Rise of the Tomb Raider PS4 Pro vs PC 4K Graphics Comparison
 
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How does Rise of the Tomb Raider on PlayStation 4 Pro in 4K mode compare to the PC version running at very high settings with very high textures. It's an interesting comparison that shows how close Sony's console can get, but also the limitations. Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe
Views: 445576 DigitalFoundry
Red Dead Redemption 2 Trailer #3 Analysis! New RAGE Engine Tech Upgrades!
 
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Our third peak of perhaps this year's most anticipated game is also the longest. Tom dissects two minutes of new, pristine-quality footage supplied directly by Rockstar - where the upgrade from the likes of Grand Theft Auto 5 - and certainly the original Red Dead Redemption - are more apparent than ever before. For the original source file to this analysis check out our Patreon at: https://www.digitalfoundry.net/2018-05-05-red-dead-redemption-2-trailer-3-new-rage-engine-tech-upgrades-analysis Subscribe for more: http://bit.ly/DFSubscribe
Views: 157866 DigitalFoundry
DF Retro: Half-Life 2 - The Shooter Evolved
 
23:46
In this episode of DF Retro, John returns to the world of Half-Life for a look at its sequel - Half-Life 2. We revisit Half-Life 2 across every major platform from its original PC release running on vintage hardware to the Japanese exclusive arcade game and, of course, the various console ports including the original Xbox version. We even take the time to check out a couple mods for good measure including the Cinematic Mod. So grab that crowbar and tune in for our biggest episode yet! World of Longplay footage from Soldier of Fortune 2 at 2:28 https://www.youtube.com/watch?v=VJEm2lqoSSI Lambda Core footage at 3:32 https://www.youtube.com/watch?v=DVoI1DU2p6o Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe
Views: 231479 DigitalFoundry
Why Next-Gen Consoles Need Ryzen CPU Technology!
 
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Everything about the current-gen consoles represented a generational leap over PS3 and Xbox 360... except storage and more importantly, CPU. Maybe we're obsessing too much over GPU teraflops when it's the arrival of Ryzen CPU tech in consoles that is the real gamechanger. Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe
Views: 213285 DigitalFoundry
Donkey Kong Country Tropical Freeze - Switch vs Wii U: What Are The Improvements?
 
09:57
Yes, it's another Wii U port on to Switch - but it's Retro Studios, it's Donkey Kong Tropical Freeze, ergo it's brilliant! Join John for a quick tour of the enhancements made on Switch and how the game looks and runs on both docked and portable modes. Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Like what we do? Want to support the team and get pristine quality video into the bargain? Check out https://www.digitalfoundry.net
Views: 177258 DigitalFoundry
DF Retro H2O Part 2: Water Rendering in Super Mario Sunshine and Beyond!
 
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John is back for part two of in-depth look at water rendering in classic games, as we complete our look at the PS2, Xbox and GameCube eras and dip our toes into last-gen! Watch Part 1 right here! https://www.youtube.com/watch?v=V4MMlKhJfGI Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Join the DF Patreon and support the team in producing content like this... and get a ton of pristine quality video downloads! https://www.digitalfoundry.net
Views: 101921 DigitalFoundry
Nintendo Switch Review: The Ultimate Hybrid Console?
 
17:39
Here's our in-depth assessment of the Switch, its power, its peripherals and its performance. Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Buy Nintendo Switch: http://geni.us/9v3h (By doing so you help support Digital Foundry as we get a small percentage of any sale)
Views: 268705 DigitalFoundry
[4K] In Theory: Should Next-Gen Consoles Focus on 'True 4K' Rendering?
 
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In the leap from 1080p to 4K, we're looking at the biggest jump in pixel-count since PS1 to PS2. Meanwhile, GPU power increases next-gen may well be limited. Does the latest wave of Sony first-party PS4 Pro titles offer a potential solution? More thoughts on the topic here: https://www.eurogamer.net/articles/digitalfoundry-2018-why-next-gen-consoles-shouldnt-focus-on-true-4k-rendering Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Join the DF Patreon, support the team and get pristine quality video downloads: https://www.digitalfoundry.net Here's the Guerrilla Games presentation: https://www.guerrilla-games.com/read/decima-engine-advances-in-lighting-and-aa
Views: 131175 DigitalFoundry
Sonic Mania: Retro vs Modern - The Complete Analysis
 
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A labour of love for John Linneman as the classic Sonic the Hedgehog titles on Sega Mega Drive/ Genesis finally get the sequel they deserve - 23 years later. Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe
Views: 172339 DigitalFoundry
[4K] Spider-Man PS4 Pro Early Analysis - Insomniac's New Tech Showcase
 
10:05
Insomniac draws on the Ratchet and Clank engine to push some incredible animations and post-effects in Spider-Man. Visually, the only contender this generation is 2015's Batman Arkham Knight -- itself with a similar open-world dynamic, and great effects. https://www.digitalfoundry.net/2018-07-04-spider-man-e3-2018-analysis-better-visuals-than-batman-arkham-knight Subscribe for more: http://bit.ly/DFSubscribe
Views: 146083 DigitalFoundry
What The Hell Is A Teraflop Anyway?
 
05:50
It's a measure of computational power, but to what extent do TFLOPs actually define gaming performance? Rich reveals all. Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe
Views: 108110 DigitalFoundry
Was Watch Dogs Graphically Downgraded? E3 2012 vs PC Ultra Comparison
 
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Subscribe for more console and PC tech analysis: http://www.youtube.com/subscription_center?add_user=DigitalFoundry Read our full analysis: http://www.eurogamer.net/articles/digitalfoundry-2014-was-there-really-a-watch-dogs-graphics-downgrade
Views: 458119 DigitalFoundry
Tech Focus: Ray Tracing - The Future of Gaming Graphics?
 
09:44
Ray tracing promises to deliver a massive increase to the fidelity of gaming graphics. But what is it? How does it work? And to what extent can the techniques be used when you *don't* have a Titan V graphics card? Subscribe for more PC tech analysis! http://bit.ly/DFSubscribe
Views: 124147 DigitalFoundry
DF Retro: Rare's N64 Classics - GoldenEye and Perfect Dark
 
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This week on DF Retro, John takes a look back are the classic Rare shooters for Nintendo 64 - GoldenEye 007 and Perfect Dark. These innovative classics helped shape an entire genre on consoles but do they stand the test of time? We take a look at each game's accomplishments and performance in 2016 in addition to removing Nintendo 64's default anti-aliasing for a sharper image. Vote on the next episode of DF Retro @dark1x on Twitter or let us known in the comments! Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Cancelled Xbox 360 GoldenEye footage available at https://www.unseen64.net/2010/02/07/goldeneye-007-remake-xbox-360-xbla-cancelled/ Special thanks to Foxter Games for lending an extra Nintendo 64 controller after an analog stick failure in one of ours. https://www.foxter.eu/ Another thanks to Klaus, Ricardo, and Bastian for helping out with the four player capture session. GoldenEye Source can be downloaded at http://www.moddb.com/downloads/goldeneye-source-50-preload#downloadsform
Views: 198809 DigitalFoundry
Resident Evil 4 Remastered: PS4/Xbox One/PC/GameCube Graphics Comparison
 
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Resident Evil 4 is back! John presents an overview of the PS4 and Xbox One versions and stacks them up against just about every version of the game you've ever heard about - and some you haven't. Frame-rate test also included... it's a locked 1080p60 on both. Subscribe for more: http://bit.ly/DFSubscribe
Views: 330954 DigitalFoundry
Shadow Warrior 2 Tech Analysis: Flying Wild Graphics Engine
 
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John takes a look at Shadow Warrior 2 running on the latest version of the Road Hog Engine. Featuring a whole host of new features and improvements, Shadow Warrior 2 is one of the best looking, most optimized PC releases of the year. It's also the first traditional PC game to feature both Nvidia's Multi-Res Shading and support for HDR displays. You'll find all that and more in this closer look at the game. Subscribe for more: http://bit.ly/DFSubscribe
Views: 46801 DigitalFoundry
In Theory: Can A Switch Hardware Revision Extend Its Lifespan?
 
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'New Switch', anyone? Nintendo has a history of hardware upgrades and with the firm planning for the Switch generation to stretch beyond 2021, it's going to have to compete with next-gen Sony and Microsoft consoles. Rich discusses the options open to Nintendo and why we are indeed likely to see revised hardware at some point. Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Support the DF Patreon if you want to aid our efforts and grab pristine quality video downloads in the process: https://www.digitalfoundry.net
Views: 131658 DigitalFoundry
Super Mario Odyssey on Switch: The Complete Tech Analysis
 
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Super Mario Odyssey pushes Switch really hard, with fascinating techniques in ensuring great visuals and performance in both docked and handheld configurations. John has the complete breakdown. Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe
Views: 262598 DigitalFoundry
Xbox One S Review: Smaller, Faster, Better!
 
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Rich assesses the newly revised Xbox One S hardware. Not just a 'Slim' revision but a major update to the system's display and media support. Subscribe to Digital Foundry for more: http://bit.ly/DFSubscribe Buy the Xbox One S in this video: http://geni.us/kfmzu (By doing so you help support Digital Foundry as we get a small percentage of any sale)
Views: 159683 DigitalFoundry
Tech Focus: Just How Useful/Accurate Are PC Benchmarks Anyway?
 
09:31
There's something wrong with the benchmark tools built into a range of PC games, often failing spectacularly to reflect real-life in-game performance. So just how bad are some of these benchmark modes and what can be done to improve things? Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Support the Digital Foundry Patreon for more work like this, and to get access to pristine versions of every video we make: http://www.digitalfoundry.net
Views: 55242 DigitalFoundry
DF Retro X Modern: Okami HD Hits Switch! All Console Versions Tested!
 
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Note: One small error at 10:41 - the PS4 Pro label is mistakenly used when it should say PS2 instead. Apologies for the confusion! Fancy a little bonus DF Retro? Okami HD is heading to Switch - as good an excuse as any for John to check out all the major console versions, including the mysterious '4K' PlayStation 3 release! All of the ports have their plus points and you can see them all in action here. Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Join the DF Patreon, support projects like this and get pristine quality downloads of everything we do: https://www.digitalfoundry.net
Views: 76340 DigitalFoundry
How To Transfer PS4 Hard Drive Data To PS4 Pro
 
04:06
What are the quickest and best ways to transfer your game data from PS4 to PS4 Pro? Rich suggests three different ways to get the job done. Be warned - it may take some time... Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe
Views: 99598 DigitalFoundry
DF Retro: Ico Revisited - The Ueda Collection, Part 1
 
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To celebrate the arrival of The Last Guardian, Digital Foundry Retro revisits the Ueda Collection on PlayStation 2, starting with Ico. Subscribe for more DF Retro: http://bit.ly/DFSubscribe
Views: 64993 DigitalFoundry
Sonic Mania Plus: The Best Sonic Game Ever Made!
 
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The best just got better. Sonic Mania has received a physical release, bringing with it changes big and small. It's now the complete package - embodying everything great about classic gaming in a brand new release. Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Join the DF Patreon, support the team - and content like this - and get pristine downloads too: https://www.digitalfoundry.net
Views: 102765 DigitalFoundry
Gears of War 4 Final Game vs E3 2015 Demo
 
05:14
How does a video game evolve over time? By comparing final code to event trailers and demos, we can see the amazing amount of work put into the creative process. Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe
Views: 101991 DigitalFoundry
Triple Your Nintendo Switch Battery Life: The Best Portable Chargers Tested!
 
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Looking to extend your Switch battery life to nine hours or longer? Tom's guide to Switch power banks is essential viewing. Here we review the Anker Powercore 10,000, the RavPower 26,800mAh portable charger and the Lumsing Glory P2 15,000mAh. Buy these portable chargers via these links to help support Digital Foundry. We get a small percentage of any sale: Anker Powercore 10,000mAh Portable Charger: http://geni.us/JLGeu Lumsing Glory P2 15,000mAh Portable Charger: http://geni.us/qN39b RavPower 26,800mAh Portable Charger: http://geni.us/q3O1ju USB-C to USB-C Cable: http://geni.us/QOBivm USB-C to USB 3.0 Cable: http://geni.us/JKEAzE3 Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe
Views: 168779 DigitalFoundry
Seagate Firecuda 2TB Review: The Ultimate PS4 Upgrade?
 
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Tom reviews the Seagate Firecuda 2TB. It combines 2TB of storage with hybrid SSD functionality. Can it drastically reduce PS4 and PS4 Pro loading times? We've got all the metrics here. Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe
Views: 174631 DigitalFoundry
Paladins on Switch runs at 60fps! Complete Analysis + Xbox One X Graphics Comparison
 
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One of the strongest Switch conversions we've seen so far, Paladins delivers 60fps in docked and portable modes - and with most visual features intact compared to Xbox One X. The main aspect that takes a hit is resolution, running at a dynamic 900p with many drops below that number. Tom explains all. For the original source file to this analysis, check out our Patreon at: https://www.digitalfoundry.net/2018-06-22-paladins-on-switch-runs-at-60fps-complete-analysis-xbox-one-x-graphics-comparison Subscribe for more: http://bit.ly/DFSubscribe
Views: 114832 DigitalFoundry
Fast RMX Analysis: Switch Visuals Heavily Enhanced Over Wii U!
 
11:04
Switch is much more than a portable Wii U with a dock - Fast RMX is an enhanced port of Fast Racing Neo. Resolution, visual effects - everything - sees a big, big upgrade. Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe
Views: 228215 DigitalFoundry
Doom Switch Patch 1.1.1 Tested: Better Performance And Less Blur?
 
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You asked for it - and we deliver. Yes, Doom's 1.1.1 patch is put through its paces. Does image quality improve and what about performance? John has all the answers you need. Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Support our Patreon to help us produce work like this... and get pristine quality downloads into the bargain: https://www.digitalfoundry.net
Views: 178116 DigitalFoundry
[4K] Halo Infinite Trailer Analysis: A True Generational Leap?
 
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Join Rich for a forensic look at the Halo Infinite trailer. What makes the Slipspace engine so special? Is it an actual generational leap and if so, can it possibly run on existing Xbox hardware? All this and more is covered right here. Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Join the DF Patreon for incredible quality video downloads - and a whole bunch of bonus stuff! https://www.digitalfoundry.net/2018-06-12-halo-infinite-trailer-analysis
Views: 102917 DigitalFoundry
How does Metal Gear Solid 5 on PC improve over PS4?
 
04:55
Metal Gear Solid 5 looks beautiful on consoles, but it looks better still on PC. Here's our graphics comparison - a guide to the visual enhancements made to the game. The very high quality preset really makes a difference to the quality of the open world. Read our full article to get the full story on the GPUs required to run the game at 60fps at 1080p, 1440p and 4K: http://www.eurogamer.net/articles/digitalfoundry-2015-the-best-pc-hardware-for-metal-gear-solid-5-on-pc Subscribe to Digital Foundry to get all of our videos delivered to your feed: http://bit.ly/DFSubscribe
Views: 105257 DigitalFoundry
In Theory: What Next For Nintendo and Nvidia?
 
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A second-gen Switch? A 4K graphics dock? An entirely new home console? Rich discusses the options open to Nintendo now it has access to Nvidia's cutting-edge hardware. Subscribe for more Digital Foundry: http://bit.ly/DFSubsribe
Views: 145510 DigitalFoundry
[4K] Death Stranding Early Analysis - Horizon's Technology Evolved?
 
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The Decima engine - of Horizon Zero Dawn fame - returns in Hideo Kojima's latest creation. It's an entirely new direction for the technology, and a focus on photorealistic materials and camera effects sets it apart from Guerrilla Games' release. Want the original 4K source file to this video? Check out our Patreon at: https://www.digitalfoundry.net/2018-07-12-death-stranding-early-analysis-horizons-technology-evolved Subscribe for more: http://bit.ly/DFSubscribe
Views: 93463 DigitalFoundry
DF Retro: Ridge Racer 5 and Ridge Racer Type 4 PS2/PS1
 
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This week John takes a trip to Ridge City for a weekend of racing action. We start with a look at PlayStation 2's first game which offers a wonderful blend of arcade racing, tight controls and a beautiful presentation. Then we move over to arguably the best racing game on the original PlayStation - Ridge Racer Type 4. We even take a quick look at the bonus disc included with the game for good measure. Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe
Views: 115796 DigitalFoundry
Switch Loading Times! Cartridges vs Micro SD vs Internal Storage!
 
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Which is fastest? Tom puts Nintendo Switch loading times to the test, where speeds differ between cartridge, internal storage, and MicroSD while testing Zelda: Breath of the Wild. Subscribe for more: http://bit.ly/DFSubscribe
Views: 240109 DigitalFoundry
If Xbox One X is $500 - How Much Will Next-Gen Consoles Cost?
 
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The pace of technological advancement is slowing down. Xbox One X is the fastest console possible in 2017 but how much of a leap is it compared to 2013's PlayStation 4? Just how expensive would a true next-gen console be if Xbox One X costs $499? Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe
Views: 181851 DigitalFoundry